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Use xs_match() in some places for more clarity.
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1 changed files with 5 additions and 8 deletions
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@ -9,6 +9,7 @@
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#include "xs_regex.h"
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#include "xs_regex.h"
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#include "xs_time.h"
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#include "xs_time.h"
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#include "xs_set.h"
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#include "xs_set.h"
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#include "xs_match.h"
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#include "snac.h"
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#include "snac.h"
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@ -192,9 +193,7 @@ int timeline_request(snac *snac, char **id, xs_str **wrk, int level)
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type = "(null)";
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type = "(null)";
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}
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}
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if (strcmp(type, "Note") == 0 ||
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if (xs_match(type, "Note|Page|Article")) {
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strcmp(type, "Page") == 0 ||
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strcmp(type, "Article") == 0) {
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const char *actor = xs_dict_get(object, "attributedTo");
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const char *actor = xs_dict_get(object, "attributedTo");
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/* request (and drop) the actor for this entry */
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/* request (and drop) the actor for this entry */
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@ -441,7 +440,7 @@ int is_msg_for_me(snac *snac, const xs_dict *c_msg)
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{
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{
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const char *type = xs_dict_get(c_msg, "type");
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const char *type = xs_dict_get(c_msg, "type");
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if (strcmp(type, "Like") == 0 || strcmp(type, "Announce") == 0) {
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if (xs_match(type, "Like|Announce")) {
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const char *object = xs_dict_get(c_msg, "object");
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const char *object = xs_dict_get(c_msg, "object");
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if (xs_type(object) == XSTYPE_DICT)
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if (xs_type(object) == XSTYPE_DICT)
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@ -1648,16 +1647,14 @@ int process_input_message(snac *snac, xs_dict *msg, xs_dict *req)
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}
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}
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else
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else
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if (strcmp(type, "Update") == 0) { /** **/
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if (strcmp(type, "Update") == 0) { /** **/
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if (strcmp(utype, "Person") == 0 || strcmp(utype, "Service") == 0) { /** **/
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if (xs_match(utype, "Person|Service")) { /** **/
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actor_add(actor, xs_dict_get(msg, "object"));
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actor_add(actor, xs_dict_get(msg, "object"));
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timeline_touch(snac);
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timeline_touch(snac);
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snac_log(snac, xs_fmt("updated actor %s", actor));
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snac_log(snac, xs_fmt("updated actor %s", actor));
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}
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}
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else
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else
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if (strcmp(utype, "Note") == 0 || /** **/
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if (xs_match(utype, "Note|Page|Article")) { /** **/
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strcmp(utype, "Page") == 0 || /** **/
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strcmp(utype, "Article") == 0) { /** **/
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const char *id = xs_dict_get(object, "id");
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const char *id = xs_dict_get(object, "id");
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object_add_ow(id, object);
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object_add_ow(id, object);
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