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Added some actor functions.
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parent
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2 changed files with 80 additions and 0 deletions
77
data.c
77
data.c
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@ -636,6 +636,83 @@ void enqueue_output(snac *snac, char *actor, char *msg, int retries)
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}
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d_char *_actor_fn(snac *snac, char *actor)
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/* returns the file name for an actor */
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{
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xs *md5 = xs_md5_hex(actor, strlen(actor));
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return xs_fmt("%s/actors/%s.json", snac->basedir, md5);
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}
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int actor_add(snac *snac, char *actor, char *msg)
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/* adds a follower */
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{
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int ret = 201; /* created */
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xs *fn = _actor_fn(snac, actor);
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FILE *f;
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if ((f = fopen(fn, "w")) != NULL) {
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xs *j = xs_json_dumps_pp(msg, 4);
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fwrite(j, 1, strlen(j), f);
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fclose(f);
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}
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else
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ret = 500;
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snac_debug(snac, 2, xs_fmt("actor_add %s %s", actor, fn));
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return ret;
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}
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int actor_get(snac *snac, char *actor, char **data)
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/* returns an already downloaded actor */
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{
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xs *fn = _actor_fn(snac, actor);
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float t;
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float max_time;
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int status;
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FILE *f;
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t = mtime(fn);
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/* no mtime? there is nothing here */
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if (t == 0.0)
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return 404;
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/* maximum time for the actor data to be considered stale */
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max_time = 3600.0 * 36.0;
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if (t + max_time < (float) time(NULL)) {
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/* actor data exists but also stinks */
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status = 202;
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if ((f = fopen(fn, "a")) != NULL) {
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/* write a blank at the end to 'touch' the file */
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fwrite(" ", 1, 1, f);
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fclose(f);
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}
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}
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else {
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/* it's still valid */
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status = 200;
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}
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if ((f = fopen(fn, "r")) != NULL) {
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xs *j = xs_readall(f);
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fclose(f);
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*data = xs_json_loads(j);
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}
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else
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status = 500;
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return status;
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}
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d_char *queue(snac *snac)
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/* returns a list with filenames that can be dequeued */
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{
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3
snac.h
3
snac.h
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@ -61,6 +61,9 @@ void mute(snac *snac, char *actor);
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void unmute(snac *snac, char *actor);
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int is_muted(snac *snac, char *actor);
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int actor_add(snac *snac, char *actor, char *msg);
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int actor_get(snac *snac, char *actor, char **data);
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void enqueue_output(snac *snac, char *actor, char *msg, int retries);
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d_char *queue(snac *snac);
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