monkeeShark/packages/frontend/src/components/MkImgWithBlurhash.vue

258 lines
6.5 KiB
Vue
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<template>
<div ref="root" :class="['chromatic-ignore', $style.root, { [$style.cover]: cover }]" :title="title ?? ''">
<TransitionGroup
:duration="defaultStore.state.animation && props.transition?.duration || undefined"
:enterActiveClass="defaultStore.state.animation && props.transition?.enterActiveClass || undefined"
:leaveActiveClass="defaultStore.state.animation && (props.transition?.leaveActiveClass ?? $style.transition_leaveActive) || undefined"
:enterFromClass="defaultStore.state.animation && props.transition?.enterFromClass || undefined"
:leaveToClass="defaultStore.state.animation && props.transition?.leaveToClass || undefined"
:enterToClass="defaultStore.state.animation && props.transition?.enterToClass || undefined"
:leaveFromClass="defaultStore.state.animation && props.transition?.leaveFromClass || undefined"
>
<canvas v-show="hide" key="canvas" ref="canvas" :class="$style.canvas" :width="canvasWidth" :height="canvasHeight" :title="title ?? undefined"/>
<img v-show="!hide" key="img" ref="img" :height="imgHeight" :width="imgWidth" :class="$style.img" :src="src ?? undefined" :title="title ?? undefined" :alt="alt ?? undefined" loading="eager" decoding="async"/>
</TransitionGroup>
</div>
</template>
<script lang="ts">
import { $ref } from 'vue/macros';
import DrawBlurhash from '@/workers/draw-blurhash?worker';
import TestWebGL2 from '@/workers/test-webgl2?worker';
import { WorkerMultiDispatch } from '@/scripts/worker-multi-dispatch';
import { extractAvgColorFromBlurhash } from '@/scripts/extract-avg-color-from-blurhash';
const canvasPromise = new Promise<WorkerMultiDispatch | HTMLCanvasElement>(resolve => {
// テスト環境で Web Worker インスタンスは作成できない
if (import.meta.env.MODE === 'test') {
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 64;
resolve(canvas);
return;
}
const testWorker = new TestWebGL2();
testWorker.addEventListener('message', event => {
if (event.data.result) {
const workers = new WorkerMultiDispatch(
() => new DrawBlurhash(),
Math.min(navigator.hardwareConcurrency - 1, 4),
);
resolve(workers);
if (_DEV_) console.log('WebGL2 in worker is supported!');
} else {
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 64;
resolve(canvas);
if (_DEV_) console.log('WebGL2 in worker is not supported...');
}
testWorker.terminate();
});
});
</script>
<script lang="ts" setup>
import { computed, nextTick, onMounted, onUnmounted, shallowRef, watch } from 'vue';
import { v4 as uuid } from 'uuid';
import { render } from 'buraha';
import { defaultStore } from '@/store';
const props = withDefaults(defineProps<{
transition?: {
duration?: number | { enter: number; leave: number; };
enterActiveClass?: string;
leaveActiveClass?: string;
enterFromClass?: string;
leaveToClass?: string;
enterToClass?: string;
leaveFromClass?: string;
} | null;
src?: string | null;
hash?: string;
alt?: string | null;
title?: string | null;
height?: number;
width?: number;
cover?: boolean;
forceBlurhash?: boolean;
onlyAvgColor?: boolean; // 軽量化のためにBlurhashを使わずに平均色だけを描画
}>(), {
transition: null,
src: null,
alt: '',
title: null,
height: 64,
width: 64,
cover: true,
forceBlurhash: false,
onlyAvgColor: false,
});
const viewId = uuid();
const canvas = shallowRef<HTMLCanvasElement>();
const root = shallowRef<HTMLDivElement>();
const img = shallowRef<HTMLImageElement>();
let loaded = $ref(false);
let canvasWidth = $ref(64);
let canvasHeight = $ref(64);
let imgWidth = $ref(props.width);
let imgHeight = $ref(props.height);
let bitmapTmp = $ref<CanvasImageSource | undefined>();
const hide = computed(() => !loaded || props.forceBlurhash);
function waitForDecode() {
if (props.src != null && props.src !== '') {
nextTick()
.then(() => img.value?.decode())
.then(() => {
loaded = true;
}, error => {
console.log('Error occurred during decoding image', img.value, error);
});
} else {
loaded = false;
}
}
watch([() => props.width, () => props.height, root], () => {
const ratio = props.width / props.height;
if (ratio > 1) {
canvasWidth = Math.round(64 * ratio);
canvasHeight = 64;
} else {
canvasWidth = 64;
canvasHeight = Math.round(64 / ratio);
}
const clientWidth = root.value?.clientWidth ?? 300;
imgWidth = clientWidth;
imgHeight = Math.round(clientWidth / ratio);
}, {
immediate: true,
});
function drawImage(bitmap: CanvasImageSource) {
// canvasがないmountedされていない場合はTmpに保存しておく
if (!canvas.value) {
bitmapTmp = bitmap;
return;
}
// canvasがあれば描画する
bitmapTmp = undefined;
const ctx = canvas.value.getContext('2d');
if (!ctx) return;
ctx.drawImage(bitmap, 0, 0, canvasWidth, canvasHeight);
}
function drawAvg() {
if (!canvas.value || !props.hash) return;
const ctx = canvas.value.getContext('2d');
if (!ctx) return;
// avgColorでお茶をにごす
ctx.beginPath();
ctx.fillStyle = extractAvgColorFromBlurhash(props.hash) ?? '#888';
ctx.fillRect(0, 0, canvasWidth, canvasHeight);
}
async function draw() {
if (props.hash == null) return;
drawAvg();
if (props.onlyAvgColor) return;
const work = await canvasPromise;
if (work instanceof WorkerMultiDispatch) {
work.postMessage(
{
id: viewId,
hash: props.hash,
},
undefined,
);
} else {
try {
render(props.hash, work);
drawImage(work);
} catch (error) {
console.error('Error occurred during drawing blurhash', error);
}
}
}
function workerOnMessage(event: MessageEvent) {
if (event.data.id !== viewId) return;
drawImage(event.data.bitmap as ImageBitmap);
}
canvasPromise.then(work => {
if (work instanceof WorkerMultiDispatch) {
work.addListener(workerOnMessage);
}
draw();
});
watch(() => props.src, () => {
waitForDecode();
});
watch(() => props.hash, () => {
draw();
});
onMounted(() => {
// drawImageがmountedより先に呼ばれている場合はここで描画する
if (bitmapTmp) {
drawImage(bitmapTmp);
}
waitForDecode();
});
onUnmounted(() => {
canvasPromise.then(work => {
if (work instanceof WorkerMultiDispatch) {
work.removeListener(workerOnMessage);
}
});
});
</script>
<style lang="scss" module>
.transition_leaveActive {
position: absolute;
top: 0;
left: 0;
}
.root {
position: relative;
width: 100%;
height: 100%;
&.cover {
> .canvas,
> .img {
object-fit: cover;
}
}
}
.canvas,
.img {
display: block;
width: 100%;
height: 100%;
}
.canvas {
object-fit: contain;
}
.img {
object-fit: contain;
}
</style>