fix(frontend): fix game replay

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syuilo 2024-01-10 07:26:16 +09:00 committed by GitHub
parent 7e52ea4818
commit f5b864df7b
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@ -500,12 +500,13 @@ export class DropAndFusionGame extends EventEmitter<{
}); });
this.emit('changeStock', this.stock); this.emit('changeStock', this.stock);
const x = Math.min(this.gameWidth - this.PLAYAREA_MARGIN - (head.mono.size / 2), Math.max(this.PLAYAREA_MARGIN + (head.mono.size / 2), Math.round(_x))); const inputX = Math.round(_x);
const x = Math.min(this.gameWidth - this.PLAYAREA_MARGIN - (head.mono.size / 2), Math.max(this.PLAYAREA_MARGIN + (head.mono.size / 2), inputX));
const body = this.createBody(head.mono, x, 50 + head.mono.size / 2); const body = this.createBody(head.mono, x, 50 + head.mono.size / 2);
this.logs.push({ this.logs.push({
frame: this.frame, frame: this.frame,
operation: 'drop', operation: 'drop',
x, x: inputX,
}); });
Matter.Composite.add(this.engine.world, body); Matter.Composite.add(this.engine.world, body);
this.activeBodyIds.push(body.id); this.activeBodyIds.push(body.id);