remove extra resolving in tests
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71d74676f0
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1 changed files with 0 additions and 18 deletions
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@ -188,12 +188,6 @@ describe('ActivityPub', () => {
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resolver._register(actor.id, actor);
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resolver._register(actor.id, actor);
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resolver._register(actor.outbox as string, outbox);
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resolver._register(actor.outbox as string, outbox);
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// XXX: This shouldn't be needed as the collection already has the full information
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// But somehow the resolver currently doesn't use it at all and always fetches again
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for (const item of outbox.orderedItems as IObject[]) {
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resolver._register(item.id!, item);
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}
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await personService.createPerson(actor.id, resolver);
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await personService.createPerson(actor.id, resolver);
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for (const item of outbox.orderedItems as ICreate[]) {
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for (const item of outbox.orderedItems as ICreate[]) {
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@ -213,12 +207,6 @@ describe('ActivityPub', () => {
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resolver._register(actor.outbox as string, outbox);
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resolver._register(actor.outbox as string, outbox);
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resolver._register(outbox.first as string, page);
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resolver._register(outbox.first as string, page);
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// XXX: This shouldn't be needed as the collection already has the full information
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// But somehow the resolver currently doesn't use it at all and always fetches again
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for (const item of page.orderedItems as IObject[]) {
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resolver._register(item.id!, item);
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}
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await personService.createPerson(actor.id, resolver);
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await personService.createPerson(actor.id, resolver);
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for (const item of page.orderedItems as ICreate[]) {
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for (const item of page.orderedItems as ICreate[]) {
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@ -236,12 +224,6 @@ describe('ActivityPub', () => {
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resolver._register(actor.id, actor);
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resolver._register(actor.id, actor);
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resolver._register(actor.outbox as string, outbox);
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resolver._register(actor.outbox as string, outbox);
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// XXX: This shouldn't be needed as the collection already has the full information
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// But somehow the resolver currently doesn't use it at all and always fetches again
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for (const item of outbox.orderedItems as IObject[]) {
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resolver._register(item.id!, item);
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}
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await personService.createPerson(actor.id, resolver);
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await personService.createPerson(actor.id, resolver);
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const items = outbox.orderedItems as ICreate[];
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const items = outbox.orderedItems as ICreate[];
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