monkeeShark/packages/frontend/src/scripts/clicker-game.ts

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/*
* SPDX-FileCopyrightText: syuilo and other misskey contributors
* SPDX-License-Identifier: AGPL-3.0-only
*/
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import { ref, computed } from 'vue';
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import * as os from '@/os.js';
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type SaveData = {
gameVersion: number;
cookies: number;
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totalCookies: number;
totalHandmadeCookies: number;
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clicked: number;
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achievements: any[];
facilities: any[];
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};
export const saveData = ref<SaveData>();
export const ready = computed(() => saveData.value != null);
let prev = '';
export async function load() {
try {
saveData.value = await os.api('i/registry/get', {
scope: ['clickerGame'],
key: 'saveData',
});
} catch (err) {
if (err.code === 'NO_SUCH_KEY') {
saveData.value = {
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gameVersion: 2,
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cookies: 0,
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totalCookies: 0,
totalHandmadeCookies: 0,
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clicked: 0,
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achievements: [],
facilities: [],
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};
save();
return;
}
throw err;
}
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// migration
if (saveData.value.gameVersion === 1) {
saveData.value = {
gameVersion: 2,
cookies: saveData.value.cookies,
totalCookies: saveData.value.cookies,
totalHandmadeCookies: saveData.value.cookies,
clicked: saveData.value.clicked,
achievements: [],
facilities: [],
};
save();
}
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}
export async function save() {
const current = JSON.stringify(saveData.value);
if (current === prev) return;
await os.api('i/registry/set', {
scope: ['clickerGame'],
key: 'saveData',
value: saveData.value,
});
prev = current;
}