SickGear/lib/requests/packages/chardet/codingstatemachine.py
echel0n 0d9fbc1ad7 Welcome to our SickBeard-TVRage Edition ...
This version of SickBeard uses both TVDB and TVRage to search and gather it's series data from allowing you to now have access to and download shows that you couldn't before because of being locked into only what TheTVDB had to offer.

Also this edition is based off the code we used in our XEM editon so it does come with scene numbering support as well as all the other features our XEM edition has to offer.

Please before using this with your existing database (sickbeard.db) please make a backup copy of it and delete any other database files such as cache.db and failed.db if present, we HIGHLY recommend starting out with no database files at all to make this a fresh start but the choice is at your own risk!

Enjoy!
2014-03-09 22:39:12 -07:00

61 lines
2.3 KiB
Python

######################## BEGIN LICENSE BLOCK ########################
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is
# Netscape Communications Corporation.
# Portions created by the Initial Developer are Copyright (C) 1998
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
# Mark Pilgrim - port to Python
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
# 02110-1301 USA
######################### END LICENSE BLOCK #########################
from .constants import eStart
from .compat import wrap_ord
class CodingStateMachine:
def __init__(self, sm):
self._mModel = sm
self._mCurrentBytePos = 0
self._mCurrentCharLen = 0
self.reset()
def reset(self):
self._mCurrentState = eStart
def next_state(self, c):
# for each byte we get its class
# if it is first byte, we also get byte length
# PY3K: aBuf is a byte stream, so c is an int, not a byte
byteCls = self._mModel['classTable'][wrap_ord(c)]
if self._mCurrentState == eStart:
self._mCurrentBytePos = 0
self._mCurrentCharLen = self._mModel['charLenTable'][byteCls]
# from byte's class and stateTable, we get its next state
curr_state = (self._mCurrentState * self._mModel['classFactor']
+ byteCls)
self._mCurrentState = self._mModel['stateTable'][curr_state]
self._mCurrentBytePos += 1
return self._mCurrentState
def get_current_charlen(self):
return self._mCurrentCharLen
def get_coding_state_machine(self):
return self._mModel['name']